Tuesday, March 27, 2012

casual: archenemy commander

























playing Archenemy with friends soon...and i got nominated to be the one, the Archenemy.
think i've figured out the schemes i'm going to use..


  • - your inescapable doom
  • - the dead shall serve
  • - dance, pathetic marionette
  • - tooth, claw and tail
  • - my crushing masterstroke
  • - look skyward and despair
  • - your fate is thrice sealed
  • - plots that spawn centuries
  • - realms befitting my majesty
  • - introductions are in order


do still need to figure out the quantity of each of them that i'm going to run.
also building a WB deck specially for the occasion. the deck will not be playing the usual pacify cards such as Silent Arbiter and such. feel that it sort of defies the point to limit the amount of spells each player can cast per turn or that only one creature can attack each turn.

what i'm considering to play in my deck:

a WB legendary creature, haven't chosen which one yet so it is all about the General's colors this time around.
36 lands, probably close to 20 non-basic and/or utility land and 16 basic lands. think that between the mana rocks and the Realms befitting my Majesty i'm covered in getting out my land. i think that actually the basic count needs to be pushed up a little still.

anyway, the other cards:

8 mana rocks:

  1. grim monolith
  2. manavault
  3. gilded lotus
  4. coalition relic
  5. darksteel ingot
  6. expedition map
  7. worn powerstone
  8. sol ring

9 mass removal spells:

  1. wrath of god
  2. damnation
  3. black sun's zenith
  4. rout
  5. austere command
  6. planar cleansing
  7. forced march
  8. day of judgement
  9. barter in blood

7 spot removal spells:

  1. path to exile
  2. swords to plowshares
  3. condemn
  4. go for the throat
  5. doom blade
  6. hero's demise
  7. unmake

other 4 spot removal:

  1. vindicate
  2. mortify
  3. celestial purge
  4. oblivion ring

5 multiplay cards:

  1. syphon mind
  2. sypon flesh
  3. death cloud
  4. exsanguinate
  5. blood tithe

15 creatures:

  1. elesh norn, grand cenobite
  2. baneslayer angel
  3. magus of the moat
  4. angel of despair
  5. exalted angel
  6. sheoldred, whispering one
  7. reya dawnbringer
  8. darien, king of kjeldor
  9. solemn simulacrum
  10. serra ascendant
  11. voracious hatchling
  12. windbrisk raptor
  13. mangara of corondor
  14. ulamog, the infinity gyre
  15. fleshbag maurder

9: cards i just really want to play:

  1. mimic vat
  2. norn's annex
  3. ghostly prison
  4. endless whispers
  5. martyr's bond
  6. white sun's zenith
  7. beacon of unrest
  8. unburial rites
  9. necromancer's covenant

3 planeswalkers to consider:

  1. ajani goldman
  2. elspeth, knight-errant
  3. gideon jura

2 card draw engines:

  1. phyrexian arena
  2. mind's eye

3 tutors:

  1. demonic tutor
  2. increasing ambition
  3. sensei's divining top


some cards needed to go:

liliana vess


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